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Net Texture Mapping...?!?

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  • Net Texture Mapping...?!?

    Hello all,

    So I am trying to model a inflatable bounce house and I am trying to figure out how to include the netting on the bounce house so that when I render it in Vray it would come out looking real good.

    What I want to know is how I can get that kind of netting to be done in rhino vray without having to go to photshop and adding the net. I have tried mapping the texture in the diffuse section and it just never came out looking like a realistic net and the net wasnt transperant in the areas its suppose to be transperant. I am guessing that I am either doing something wrong or not using the right tools.

    here are some links to check out to get a better understanding.

    http://www.magicjump.com/bounce_hous..._Balloon/159/1
    http://www.cuttingedgecreations.com/...dge-p-723.html

    So if anyone can help, i would appriciate it.

    -Kevin

    p.s. How do I attach images here? I click on the attach image icon and I just get [img][/img]. ??!?

  • #2
    Re: Net Texture Mapping...?!?

    I remember that I made a net material for a playground. Here is the link

    http://software.asgvis.com/index.php?option=com_content&view=article&id=57&It emid=439&Cctitle=20101109%20|%20Playground

    Best

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    • #3
      Re: Net Texture Mapping...?!?

      Thanks for all your help!! I hope it works out for me!

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      • #4
        Re: Net Texture Mapping...?!?

        One more thing...If your mind telling me.

        What steps do I have to take to get the best results..
        So I make a new material > click on the diffuse section > then ???? what?

        Im asking because I'm still having some trouble trying to get that white part to be transparent and the black strings to stay black.

        note: Im working in Rhino3d using Vray to render.

        Thanks

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