Probably it's already covered but I can't get how to put an image as background for a rendering.
I know that the bitmap has to be in the Env-Back channel, but what if I didn't wont to unwrap it like a Spherical/mirrorball and I want to use it as as "backplate".
Thanks
I know that the bitmap has to be in the Env-Back channel, but what if I didn't wont to unwrap it like a Spherical/mirrorball and I want to use it as as "backplate".
Thanks
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