For scenes similar to this, what's the best combination of Indirect Illumination? After reading on Spot3D.com, I would select Brute Force and Irradiance Map.
It would be great to hear the forums thoughts. I rendered this image in another program so that's why I'm asking. In many cases, my views are from a distance like this. I would typically render at a small size like this, but from time to time, need much bigger, but that's rare.
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Thank you in advance.
It would be great to hear the forums thoughts. I rendered this image in another program so that's why I'm asking. In many cases, my views are from a distance like this. I would typically render at a small size like this, but from time to time, need much bigger, but that's rare.
Thank you in advance.
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