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Migration to V-Ray 1.5 - unknown difference for material based environments

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  • Migration to V-Ray 1.5 - unknown difference for material based environments

    Hi,

    today I found, that the material based environments are handled different in 1.05 and 1.5. I think, the new way is more usable.

    Example: at the global env is set a GI and reflection environment. Since I want to see a black background at the ground reflection, I set a black color for the reflection env of the ground material. At 1.05 the reflection of the metal object at the ground shows the black environment, at 1.5 the the global env refl is shown. I think, this is the better way, the black env refl is used for the ground plane reflection only.

    Maybe this effect should be named at the migration page of spot3d.

    Micha
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    www.simulacrum.de - visualization for designer and architects
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