Hi Zdravko - thanks, I'm in touch with mcneel/bongo and am hoping they can help, but I agree with Renee that this should be considered a bug at this point if DR can't be used in a multi- frame render without some workaround.
Announcement
Collapse
No announcement yet.
Trouble using batch rendering (and animations) with the DR Spawners
Collapse
X
-
-
-
I'm running Gigabit Ethernet hard wired and still have this problem. It's not the network, the spawners take too long to clean up.emil mertzel
vray4rhinoWiki
Lookinglass Architecture and Design
Comment
-
Depending on the scene-size , the number of the textures , proxies and etc unloading all assets could last from a few second to a few minutes.
The slowdown appears because Vray clears all information from memory chunk by chunk and this process in not very fast.
This is a known issue and we are thinking about a better way to unload all kind of external assets.
Comment
-
-
A workaround could be to set a pause per script. The new Bongo bonus tools allow to run a script per frame. Good for aligning billboards to the camera.
http://discourse.mcneel.com/t/wish-r...option/4253/10www.simulacrum.de ... visualization for designer and architects
Comment
-
Comment