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If I can, I would suggest you an improvement.
Like in 3DMax would be great to have a dropdown list with 3 or 4 preset: Low, medium, high.
I know you can achieve this by the slider, and it's fantastic, but why not to simplify more and add a preset?
Users are very lazy!
Just my 2 cents
Yes, I could implement something like that. I would want to keep the sliders because every scene is a little different, you might want IRMap on low but LC is ok on draft. I also don't want the UI to become too big. I'll look into it, thanks for the suggestion!
I'm not a fried of a single slider for anything too, but it could be implement without to touch the UI look if the first slider could be moved per right mouse button and all other sliders are synchronized moved to medium, high, ....
it has 5 presets for 4:3 aspect and 16:9 aspect, and custom input. when you enter a custom value, that value goes to the middle button, and the buttons to either side will change to give you smaller and larger options at the same aspect as the custom value.
It does make the interface bigger of course, if i ever figure out how to deal with exposure I'll probably move it to a different toolbar button.
I also reorganized the text on the other sliders a little. i'm thinking of changing it to be static text "draft low medium high extreme" over the slider instead of dynamically changing, my students have found it confusing.
Joe B is already fixing these problems for the next vray release, hopefully that will happen soon too =)
let me know what you think. i'm planning on adding a checkbox to toggle the safe frame, and also changing the buttons so they don't constantly change their value when you're using custom input. lots to do.
for those who can't download from the forums, this toolbar can also be downloaded here:
I'm glad its useful! But sorry it stopped you ;( yours was quite ambitious! hope to see more good stuff from you. Also send me your website, I'd like to check it out...
Since Joe fixed a lot of the previously not-working script functions in the nightly builds (thanks Joe!!!!!!), I've updated the interface to work with them.
(Micha, I'm still working on buttons to save and load IRMap Cache files, but otherwise i think this is everything we had talked about including):
Certain functions will ONLY work with the nightlies. if you are NOT using the nightlies, this is what happens:
-Lens shift will do the math and show the result, but will not actually change the vray setting
-the entire "Exposure" panel doesn't work. you may see options change, but they won't change in the vray options
-detail enhancement checkbox doesn't work. however, the value WILL change automatically as you change the IRMap slider and it will update in Vray, but if DE is turned off in the vray options my checkbox won't turn it on and the values won't be used.
The following will also automatically change when you launch the panel (again none of this works unless you are using the nightlies):
-Physical camera = on
-Vignetting = off
-Gamma Correction output (in color mapping panel) = 2.2
-Correct LDR Textures = on
-Correct RGB colors - on
I know these will probably make some of you unhappy. Again, my goal is to make vray easy for new users that i am teaching, and linear workflow is way too complex. I'm considering setting up a "set newbie defaults" button to do all the defaults, so that others can use the UI without getting their settings all screwed up. This thing is also getting really big, so i plan to break it up into smaller panels.
Anyway, take a look, let me know if you have suggestions!!
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