Hello Everyone!
My goal here is to get less of this white, washed out glare that is appearing on the top and sides of this table. I understand that it pretty much needs to be there to differentiate the top from the sides and such. And in the real world, there would be a glare that is on top. But still, I would like to find a better way of getting less of this glare.
So far, I have been selecting these areas in Photoshop and then adding more brown to it to make it less severe. But still, I feel that there is a better way to do it.
I have rendered this with pretty much all of the VFB channels on. I just dont know what to do with them. I am hoping that someone here would be able to help me out with this. If you need anymore information, images or anything, please let me know. I will be checking up on this post a lot. With all of my renderings being furniture in the same setting, The only complaint that I have been getting is the glare, so making is around 60% less would be great.
Also if any of you would like to critique the rendering please feel free.
Thanks again!!!


My goal here is to get less of this white, washed out glare that is appearing on the top and sides of this table. I understand that it pretty much needs to be there to differentiate the top from the sides and such. And in the real world, there would be a glare that is on top. But still, I would like to find a better way of getting less of this glare.
So far, I have been selecting these areas in Photoshop and then adding more brown to it to make it less severe. But still, I feel that there is a better way to do it.
I have rendered this with pretty much all of the VFB channels on. I just dont know what to do with them. I am hoping that someone here would be able to help me out with this. If you need anymore information, images or anything, please let me know. I will be checking up on this post a lot. With all of my renderings being furniture in the same setting, The only complaint that I have been getting is the glare, so making is around 60% less would be great.
Also if any of you would like to critique the rendering please feel free.
Thanks again!!!
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