So, i'm familiar with the matte shadow technique used in 3DS Max, where you can use a backplate and have an invisible ground plane but still cast shadows on the background.
i saw this one video where this guy put an SUV into a warehouse and used a radial gradient transparency map to create that affect. i'm trying to recreate it and its a terrible trade off i cant overcome.
I can have the ground plane invisible, and receive shadows, and align with the background...... but at the cost of the horizon line having a hard brightness transition from ground plane to background materials. OR, i can have the background look normal but the ground plane receives no shadows.
I'm using environment mapping for background
I'm using an HDRi GI map for lighting.
I'm using VRay Infinite Plane for the ground.
I've attached two copies of the problems i've just described, each with different backgrounds.
Please note that for this particular problem i do not want to add any (matte)shadows in post. I want the ground plane to be invisible, but receive shadows, directly from the VFB.
also, i've checked the forums and found some stuff but i'd like to have my own discussion so that i can be more clear about the answers.
The images are attached below. Thanks!
i saw this one video where this guy put an SUV into a warehouse and used a radial gradient transparency map to create that affect. i'm trying to recreate it and its a terrible trade off i cant overcome.
I can have the ground plane invisible, and receive shadows, and align with the background...... but at the cost of the horizon line having a hard brightness transition from ground plane to background materials. OR, i can have the background look normal but the ground plane receives no shadows.
I'm using environment mapping for background
I'm using an HDRi GI map for lighting.
I'm using VRay Infinite Plane for the ground.
I've attached two copies of the problems i've just described, each with different backgrounds.
Please note that for this particular problem i do not want to add any (matte)shadows in post. I want the ground plane to be invisible, but receive shadows, directly from the VFB.
also, i've checked the forums and found some stuff but i'd like to have my own discussion so that i can be more clear about the answers.
The images are attached below. Thanks!
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