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  • TexTiles texture

    Hello V-ray community, I am wondering where I can ask questions about TexTiles, I saw no results about them on the search option, is there a specific forum page I should go to for questions about this function?
    Cheers,


    Peter

  • #2
    You can try to find some 3Dmax help or Tutorial. This texture come from the standard tile texture for Max.
    Sorry I can't be more precise.

    Comment


    • #3
      My main question initially is, is this the correct place to ask about this texture, if so I will elaborate
      Cheers,


      Peter

      Comment


      • #4
        I think YES.

        Comment


        • #5
          Then;

          My question, I am working on a bathroom, in which I want to use the following pattern of tiles:
          Click image for larger version

Name:	Tile Example.jpg
Views:	1
Size:	111.2 KB
ID:	850306

          I have the tiles modeled in 3D and what I really was looking for is a material that has a random (within boundaries) color filter. I'm used to making shaders in Maya for Mentalray, with shading networks in which you have a very very large amount of freedom in what you want to put into your materials.

          I was told the TexTiles is what I need for this effect, but I can only get it working when I let the TexTiles generate a tile pattern and not when I apply it to multiple objects with 1x1 tile setting.

          The TexTiles own settings I can't seem to tweak to get the pattern as seen in the example above, and here in simple representation of both shape & color:
          Click image for larger version

Name:	Tile Example2.jpg
Views:	1
Size:	75.8 KB
ID:	850307
          Cheers,


          Peter

          Comment


          • #6
            Ok, sorry I misunderstood.
            The textile it's a fractal map and it's useful for large surface.

            If you modelled all the tiles it's different.
            You can use the Noise but you can't get single different color to each tile.
            In this case the solution it's to use a custom image map. (I think this is the only solution for this in Rhino, today.)

            When Choasgroup would like to add more scriptable option to V-RayforRhino would be easer create a plug-in for special and custom mapping.

            I'm developing some tools for custom Tiles, let me know if this could become a commercial product

            Comment


            • #7
              I could also work with the TexTiles function, I don't mind to use a texture with a displacement map, but I do need to be able to get this exact pattern of tiles, and that I could not manage myself.
              Cheers,


              Peter

              Comment


              • #8
                Hi Peter,

                Achieving the exact pattern of tiles and colors is not possible with the TexTiles texture. I originally told you it was but that was before I had a look at the pattern.
                Best regards,

                Corey Rubadue
                Director

                Chaos Group

                Comment


                • #9
                  Is there not a different option to have a material have a variation in color per application of the material, with a random variable influencing the color channel?
                  Last edited by PCI; 16-11-2013, 02:02 AM.
                  Cheers,


                  Peter

                  Comment


                  • #10
                    Bump; Anyone?
                    Cheers,


                    Peter

                    Comment


                    • #11
                      Bump; any word on this?
                      Cheers,


                      Peter

                      Comment


                      • #12
                        Hi PCI
                        Unfortunately, we don't have a function that produce the effect that you are looking for at this time. In V-Ray for max there is an option called V-Ray MultiSubTex that allows you to control any parameter that can be mapped based on the Object ID or Face ID on which the final material is applied. This is a feature that is in our radar to include it in V-Ray for Rhino in a future.

                        Comment


                        • #13
                          That does sound interesting. Does your radar by any chance see in what kind of timespan we would be able to see this function to join V-Ray for Rhino?
                          Cheers,


                          Peter

                          Comment


                          • #14
                            That does sound interesting. Does your radar by any chance see in what kind of timespan we would be able to see this function to join V-Ray for Rhino?
                            Unfortunately, we don't have a date yet. This is something that we want to include in "V-Ray 3.0" for Rhino.

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