Hi,
I'm rendering something like a cage. I created basic material, with deleted Difuse layer and added Vray BRDF. My texture is a PNG file with cutout (transparent zone). I can't make it to render and see trough the holes (my mapping is correct). To me it seems that BRDF material does not make any difference between JPG and PNG format.
Another thing I'd like to rich is a global transparency of my material (affecting the opaque part of my texture)..
Any suggestions how to?
Thank you
I'm rendering something like a cage. I created basic material, with deleted Difuse layer and added Vray BRDF. My texture is a PNG file with cutout (transparent zone). I can't make it to render and see trough the holes (my mapping is correct). To me it seems that BRDF material does not make any difference between JPG and PNG format.
Another thing I'd like to rich is a global transparency of my material (affecting the opaque part of my texture)..
Any suggestions how to?
Thank you
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