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Adding materials to VRay Express

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  • Adding materials to VRay Express

    I have duplicated some materials in the VRay Express toolbar and attached different materials to them. They will add a material to the VRay Material Editor but they will not alter the material of the selected object.

    Here are the details, it is just like the working materials:
    https://www.dropbox.com/s/zgr47ldvq3...ture2.PNG?dl=0

    I have a thread started on the Rhino forum
    http://discourse.mcneel.com/t/adding...-toolbar/17414

    thanks.
    Last edited by SHoutzager; 05-03-2015, 01:16 PM.
    Let there B3D

    Steven Houtzager
    Intuitionusa.com
    3D Renderings & Animations for Product Development and Retail Design - Atlanta, GA

  • #2
    I'm looking at this issue. I have to make some test.

    Comment


    • #3
      I made several test and I have no issue adding materials to the V-Ray express toolbar.
      Maybe some permission issues? right click to the "ASGVIS" folder, then go to security tab and check if you have full permission on that folder.
      I have nothing else in top of my head. The toolbar are just simple macros to load and then apply the material

      Comment


      • #4
        Hmmm, I changed the permissions for my ASGVIS folder and nothing changed. My presets will be added to the Materials list but will not be "applied". Can you please go over the exact steps that you took to create a new preset?

        I added the vrmat to the folder as well.

        How does Rhino know where the material is when I run the macro -_visapplymaterial "Name of Material" ?
        Last edited by SHoutzager; 06-03-2015, 11:39 AM.
        Let there B3D

        Steven Houtzager
        Intuitionusa.com
        3D Renderings & Animations for Product Development and Retail Design - Atlanta, GA

        Comment


        • #5
          -_visloadvismat "C:\ProgramData\ASGVIS\V-Ray Express\Rhino\Materials\COLOR_Mat\COLOR_1003.vrmat " - The first code in the macro will load the material into V-Ray material editor. Just that. After we have the material in the material editor, we just need to apply it.

          "-_visapplymaterial "/COLOR_1003" - So, this code on the macro, just apply the material to the geometry. The material should be in the V-Ray material editor.

          Please, verify if the material is loaded property. This will help us to define if the first like of the code is working.

          Best

          Comment


          • #6
            OK I got it to work. I had to nix out an underscore in the script. The load material script did not need an underscore between the two words.
            Let there B3D

            Steven Houtzager
            Intuitionusa.com
            3D Renderings & Animations for Product Development and Retail Design - Atlanta, GA

            Comment


            • #7
              Awesome! I'm glad it's working now.

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