hello everybody,
i have a strange problem when I am rendering a lamp.
what I want to get, is attached as a picture.

When clear glass with polished edges is illuminated just from one side, than the lighting is going trough the body and is shining at the edge.
it doesn´t matter what I am trying, I am not getting this effect.
attached another picture of how a prerendering looks like.

So my question are. What kind of glass material should I use (properties) and where must the light be positioned.
thank you very much.
Aram
i have a strange problem when I am rendering a lamp.
what I want to get, is attached as a picture.
When clear glass with polished edges is illuminated just from one side, than the lighting is going trough the body and is shining at the edge.
it doesn´t matter what I am trying, I am not getting this effect.
attached another picture of how a prerendering looks like.
So my question are. What kind of glass material should I use (properties) and where must the light be positioned.
thank you very much.
Aram
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