Hi Everyone,
I'm having an issue with my dome light reflecting on my ground plane. I tried turning off the affect reflection on dome light but this makes the model look completely dull and dark. My aim is to have the plane merge with the background whilst being reflective.
I've also tried putting a background bitmap on the ground plane's material background map without result.
I'm having a hard time also with the actual model render as you can see. The flat surfaces are a pain especially since i cant fillet them but it has to be so from designer brief. So any advice on how this could be improved would also be much appreciated.
Regards,
Jean
I'm having an issue with my dome light reflecting on my ground plane. I tried turning off the affect reflection on dome light but this makes the model look completely dull and dark. My aim is to have the plane merge with the background whilst being reflective.
I've also tried putting a background bitmap on the ground plane's material background map without result.
I'm having a hard time also with the actual model render as you can see. The flat surfaces are a pain especially since i cant fillet them but it has to be so from designer brief. So any advice on how this could be improved would also be much appreciated.
Regards,
Jean
Comment