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V-Ray Grasshopper - Multiple Inputs into V-Ray Geometry Not Working

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  • V-Ray Grasshopper - Multiple Inputs into V-Ray Geometry Not Working

    I am trying to apply a list of materials to a list of geometries using the "V-Ray Geometry" node. When I hover my mouse over the node, it says that "If multiple objects and multiple materials are connected to the node V-Ray will distribute the materials between the geometries based on their list index". This doesn't seem to be working. Below are screenshots of what's happening. There are 40 geometries and 40 different colors, however only one material is being applied to all of the geometries. In a separate file, I have done the same thing but I used the component "Bake Attributes" in order to show you what I am trying to achieve. The downside is that I have to bake the geometry and the material is not a V-Ray material.

  • #2
    Hi irongiant111,

    If you create 50 separate material components and connect them it should work.
    I know for sure we have not accounted for setups similar to yours (using multiple input colors).

    On the other hand this is something that can easily be done.
    I'll try to push forward with it for the next release and will update you on the progress.

    Regards,
    Konstantin

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