I have a couple of questions about dome lights that I haven't found answered in the documentation:
1.- What is the difference between the "Dome light at point" and "Dome light as sphere" ? They both seem to handle environment textures and able to have the direction changed when "Use transform" is enabled although with the "at point" type the direction is only modifiable after the light is inserted whereas the "dome" type allows you to rotate it at insertion time. Is there any specific purpose for each type?
On this subject, can I ask that the directional arrow be rotated by design 180 degrees in the widget ?. Most sky hdr's have the sun or bright source of light approximately midway on the x axis of the image so it would be more intuitive if the arrow indicated the direction of the light source as it does in directional lights. Right now it's pointing in reverse direction which makes the light direction handling very confusing. So now for example, when the arrow points towards North the light actually comes from North.
2.- What is the purpose of the checkbox labelled "Sync env." shown in the Rhino properties of the dome light? When checked, the color swatch turns gray (and stays gray even when unchecked).
3.- Can also request that the dome be selectable by clicking on the dome itself and not only on the arrow? In busy scenes I find that the dome sphere would be easier to select since it's bigger that the arrow inside.
1.- What is the difference between the "Dome light at point" and "Dome light as sphere" ? They both seem to handle environment textures and able to have the direction changed when "Use transform" is enabled although with the "at point" type the direction is only modifiable after the light is inserted whereas the "dome" type allows you to rotate it at insertion time. Is there any specific purpose for each type?
On this subject, can I ask that the directional arrow be rotated by design 180 degrees in the widget ?. Most sky hdr's have the sun or bright source of light approximately midway on the x axis of the image so it would be more intuitive if the arrow indicated the direction of the light source as it does in directional lights. Right now it's pointing in reverse direction which makes the light direction handling very confusing. So now for example, when the arrow points towards North the light actually comes from North.
2.- What is the purpose of the checkbox labelled "Sync env." shown in the Rhino properties of the dome light? When checked, the color swatch turns gray (and stays gray even when unchecked).
3.- Can also request that the dome be selectable by clicking on the dome itself and not only on the arrow? In busy scenes I find that the dome sphere would be easier to select since it's bigger that the arrow inside.
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