I end up rendering the wrong viewport all the time. You start a rendering, realize you need to tweak something, then re-render, wrong viewpoint.
It'd be great if instead of having to select the render viewport before hitting render, we could select it in the VR camera settings. Maybe one could chose from the saved views, standard views or active view? I imagine this would also be a step into creating a more robust render queue
It'd be great if instead of having to select the render viewport before hitting render, we could select it in the VR camera settings. Maybe one could chose from the saved views, standard views or active view? I imagine this would also be a step into creating a more robust render queue
Comment