Hi,
very often I use the color gain option to correct brightness and color of textures, it's quick and easy to access. For example I use light grey fabric or leather texture and adjust the color at the material. So, I need less textures for a wide range of colored materials. My problem is, that all materials have the same look - bright, dark, brown, red ... leather, all looks only grey at the viewport. Please implement that the color gain is used for the Rhino viewport. I hope it's possible.
-Micha
very often I use the color gain option to correct brightness and color of textures, it's quick and easy to access. For example I use light grey fabric or leather texture and adjust the color at the material. So, I need less textures for a wide range of colored materials. My problem is, that all materials have the same look - bright, dark, brown, red ... leather, all looks only grey at the viewport. Please implement that the color gain is used for the Rhino viewport. I hope it's possible.
-Micha