... reflection environment is very useful.
A gamma control is very important for the HDRI of the environment. Some images ar corrected, other not. But If would use the global gamma control, I would change the gamma of textures from the materials too.
In the past I had the same problem with AIR and have modified the GI light shader. Here an example:

first row - left image: the gamma is to strong, the lighting to contrastful
first row - right image: the gamma of the lighting is good, but the texture is to soft now
second row: global gamma 1.4 and HDRI gamma 2 give me the right mix
A gamma control is very important for the HDRI of the environment. Some images ar corrected, other not. But If would use the global gamma control, I would change the gamma of textures from the materials too.
In the past I had the same problem with AIR and have modified the GI light shader. Here an example:

first row - left image: the gamma is to strong, the lighting to contrastful
first row - right image: the gamma of the lighting is good, but the texture is to soft now
second row: global gamma 1.4 and HDRI gamma 2 give me the right mix

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