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I'm not sure exactly how V-Ray checks for cancel - but it periodically checks to see if I've set the "abort" flag in a callback. How long it takes between checks depends on whats going on at the moment. If its processing hardcore then it may take a moment before it takes effect. I can double check to see if the slowdown is on my side or not though.
it's because right now, I click cancel, than I'm able to click render, and it says, cannot render until the current one is over or something like this. I can click cancel. It just takes time to really "stops" and I can restart a new one.
Jp
Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino
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