Right now, the global gamma correction has moved to the global switches and has options for changing RGB values and LDR textures, which is nice. There is one more thing though that I think needs to be changed: the correction should be possible without affecting the VFB. So maybe it should be like this:
global gamma correction
gamma[input box]
[checkbox] affect VFB
[checkbox] affect RGB
[checkbox] affect LDR textures
global gamma correction
gamma[input box]
[checkbox] affect VFB
[checkbox] affect RGB
[checkbox] affect LDR textures
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