Hi - I'm using DR to render to several machines in the office, and I notice that after the GI pass, the rendering waits for the last CPU bucket to finish its pass before the remaining CPUs move on to the rendering pass. All too often it's the slowest machine working on the hardest bucket of the scene, and all the rest of the CPUs are idle, it's a real bottleneck. Is there any way to move the CPUs forward to the next pass as soon as they finish, without witing for all the CPUs to finish the first pass?
Thanks!
Thanks!
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