Hi,
just wanted to know if some features will be available in the next VfR-Version.
Maybe you guys can put a "yes" or "no" behind them?
1. Ambient Occlusin (Dirt Material) (!)
2. Material ID Chanel
3. Adjustable IES-Lights
4. Normal Map support
And another thing; I don't know if i'm completely wrong. ???
But when comparing Renderings (no Postproduction!) from VfR with VRay for 3DS Max, I think VfR looks always a little bit more "flat" or washed out and has not the same level of realism...
Maybe someone thinks the same (?)
Rob
just wanted to know if some features will be available in the next VfR-Version.
Maybe you guys can put a "yes" or "no" behind them?
1. Ambient Occlusin (Dirt Material) (!)
2. Material ID Chanel
3. Adjustable IES-Lights
4. Normal Map support
And another thing; I don't know if i'm completely wrong. ???
But when comparing Renderings (no Postproduction!) from VfR with VRay for 3DS Max, I think VfR looks always a little bit more "flat" or washed out and has not the same level of realism...
Maybe someone thinks the same (?)
Rob
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