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Special Reflection/Refraction max depth for mirrors

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  • Special Reflection/Refraction max depth for mirrors

    Hi,

    I'm rendering large interior panoramas for VRs and I try to stick at reflection depth 1, since a higher count cause much longer render times. I got my setup working for anything, except for mirrors. In the mirrors all metal parts are shown black. My wish is, that I could set the reflection depth of only the mirror at 2 so that the metal interior materials are right shown. I need depth 2 only for objects seen at the mirror.

    Maybe a creative solution at plugin level is possible, since Vray core doesn't support it yet.

    (Some times simple render tricks can help to keep render times low, no expensive hardware or complex code is needed. Please give them a try. )

    Best-
    Micha
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    www.simulacrum.de - visualization for designer and architects
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