Hello v-ray team, I have been asking for this some time ago and now it seems that I will desperately need it very soon.
All my Rhino / vray stuff will be transferred to a new server within the next 2 weeks, all the texture paths are linking to unc locations on the old server like e.g. //server/bibliothek/mappings/wood/wood23.jpg
Since the new server will be named differently and maybe in addition the paths will not remain exactly the same, I won't be able to access the textures used in old projects. Since I have to do a lot of revisions, this is a disaster for me, it would take me weeks to rework all the texture paths by hand, so I have to find another solution...
In the last tread wcmansp has suggested a two directory solution :
http://forums.chaosgroup.com/showthread.php?71495-asset-tracking&highlight=asset+tracking
while this is not a bad approach, I would not be my favorite option, for one this would mean that I would have to open and render every old project and use a distributed render texture folder, on the other hand every texture would be doubled and e.g. editing a texture which is only found in the second distributed texture folder, would further complicate this approach...
Since I know that there is at least one? folder vray searches by default ([rootfolder of the 3dm file]/textures?) I really really would like to know if there could be an option to define standard search paths for vfr including subfolders.
This does not have to be a fancy button integrated into the UI, it could be a script or anything... I would simply like to be able to tell vray "please look at this folder and its subfolders if you are unable to find a map"
please, please !!!
best regards
Andreas
All my Rhino / vray stuff will be transferred to a new server within the next 2 weeks, all the texture paths are linking to unc locations on the old server like e.g. //server/bibliothek/mappings/wood/wood23.jpg
Since the new server will be named differently and maybe in addition the paths will not remain exactly the same, I won't be able to access the textures used in old projects. Since I have to do a lot of revisions, this is a disaster for me, it would take me weeks to rework all the texture paths by hand, so I have to find another solution...
In the last tread wcmansp has suggested a two directory solution :
http://forums.chaosgroup.com/showthread.php?71495-asset-tracking&highlight=asset+tracking
while this is not a bad approach, I would not be my favorite option, for one this would mean that I would have to open and render every old project and use a distributed render texture folder, on the other hand every texture would be doubled and e.g. editing a texture which is only found in the second distributed texture folder, would further complicate this approach...
Since I know that there is at least one? folder vray searches by default ([rootfolder of the 3dm file]/textures?) I really really would like to know if there could be an option to define standard search paths for vfr including subfolders.
This does not have to be a fancy button integrated into the UI, it could be a script or anything... I would simply like to be able to tell vray "please look at this folder and its subfolders if you are unable to find a map"
please, please !!!
best regards
Andreas
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