Announcement

Collapse
No announcement yet.

V-Ray 5 for SketchUp, update 2.3 is now available!

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • V-Ray 5 for SketchUp, update 2.3 is now available!


    V-Ray 5 for SketchUp, update 2.3 is now available!

    It can be downloaded here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' and the 'changelog' files:
    .\Chaos Group\V-Ray\V-Ray for SketchUp\extension\VRayForSketchUpReleaseNotes.htm
    .\Chaos Group\V-Ray\V-Ray for SketchUp\extension\changelog.txt

    Konstantin

  • #2
    Improvements & Bug Fixes
    • Integration
      • Added support for SketchUp 2022
      • Added native Apple silicone support
      • SketchUp Ruby errors are now logged in V-Ray’s Log Window
      • The Decal viewport widget is updated to more clearly show the projection’s orientation
      • An issue causing black artifacts to appear in the image during viewport rendering, is resolved
      • An issue leading to incorrect results when one of the Affect Specular or Affect Reflections options of the Dome light is disabled, is resolved
      • Enabling Volumetric Environment or changing any of the fog options now correctly triggers an interactive rendering update
      • An issue preventing vrscene files import through the File/Import menu in SketchUp 2021 and 2022, is resolved
      • A number of issues with region rendering in VFB are resolved
    • UI
      • Progressive Caustics implemented. The new mode can be enabled in the Calculation Mode/Disk Caching rollout. In Progressive mode the caustic effect is produced during rendering (progressive image sampler has to be used). There is no additional prepass required and no photon map is stored
      • A number of new parameters are exposed for the Curvature texture - Mode, Radius, Ignore Bump, Output Gain, Output Lift, Output Gamma, Output Pivot, Output Clamp
      • Backside Projection Decal option implemented. Enable it to see the Decal effect on a backside of a surface
      • Deleting a large number of materials at once is optimized. Deleting all the V-Ray Library materials (more than 300), for example, now takes less than a minute
      • Some of the default internal GPU engine (CUDA/RTX) parameters are updated to decrease memory usage and improve performance. Scenes saved with previous V-Ray versions are automatically migrated
      • All NeUI errors are now correctly logged in the Log Window
      • In issue causing a SettingsRTEngine.gpu_light_cache warning message to appear in the render log is resolved
      • An issue preventing the link in the new version update popup notification to work, is resolved
      • An issue causing the initial state of the SettingsOptions.ray_bias V-Ray parameter to be incorrectly set by default is resolved. The internal value that V-Ray uses now always corresponds to the UI state
      • An issue causing errors to pop up when the Material Library or Light Gen content download is interrupted is resolved. The message type is changed to a warning
      • The current project name is now automatically suggested in the Export V-Ray Scene window
      • The Scatter’s Seed parameter tooltip is updated
      • An issue causing long Scatter guest names to overlap in the guests list is resolved
    • Vision
      • An issue preventing Vision from working on macOS 10.14 Mojave is resolved

    Comment

    Working...
    X