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V-Ray 5 for SketchUp, update 2.4 is now available!

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  • V-Ray 5 for SketchUp, update 2.4 is now available!

    V-Ray 5 for SketchUp, update 2.4 is now available!

    It can be downloaded here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' and the 'changelog' files located at:
    Windows: %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for SketchUp\extension\
    macOS: /Applications/ChaosGroup/V-Ray/V-Ray\ for\ SketchUp/extension/

    Regards,
    Peter
    Last edited by konstantin_chaos; 17-03-2022, 12:05 AM.
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

  • #2
    Improvements & Bug Fixes


    Integration
    • Chaos License Server updated to version 5.5.5
    • macOS: The Intel Open Image denoiser engine is updated to its latest version and now works on Apple M1 devices
    • macOS: V-Ray render processes that run in emulation mode on Apple M1 systems no longer fight over the render license with render processes running in native mode at the same time. This resolves an issue preventing rendering to be started while the asset preview is running
    • macOS: Jumping between SketchUp scenes with different shadow settings during interactive rendering no longer leads to a hang
    • An issue causing a crash upon changing the image size during interactive rendering in SketchUp 2022 is resolved
    • An issue causing a crash when changing the camera type during Interactive GPU rendering is resolved
    • Clipper component definitions are no longer incorrectly created when a SketchUp section plane is added while V-Ray is active. Scenes saved with previous V-Ray versions are not automatically migrated. The redundant clipper components can be manually deleted which will not change the way the scene is rendered
    • An issue causing some of the installer buttons to be incorrectly disabled, preventing V-Ray’s installation in specific situations, is resolved
    • Changing an environment texture now correctly triggers an interactive rendering update
    • Enabling or disabling section planes now correctly triggers an interactive rendering update
    • Adding a Decal mask now correctly triggers an interactive rendering update
    • Creating a Mesh mesh during interactive rendering no longer leads to a crash
    • An issue preventing assets to be populated in the Asset Editor in specific projects is resolved
    • The VFB render progress message no longer gets stuck on ‘Compiling geometry…’ during interactive rendering
    • An issue preventing V-Ray from purging unused materials in specific situations is resolved
    • Failing to load VFB color corrections from legacy scenes is now handled in a better way. Error message is no longer displayed when loading such scenes with the current V-Ray version
    • Fur created in a specific way during interactive rendering no longer causes the fur strands to appear in the world origin instead of on the object’s surface
    • A number of issues related to OSL materials and textures are resolved. Note that such assets are currently unavailable for creation via the Asset Editor
    • The Install button in the installer is no longer renamed to Configure when a specific series of actions is performed
    • Sending Light Mix modifications to the scene now works correctly even when a custom IES light power value is used
    • The Chaos contact address is updated in both the uninstaller and the error message displayed in SketchUp (https://support.chaos.com/hc/en-us/requests/new)
    V-Ray GPU
    • The GPU light cache no longer becomes slower when the output image resolution is increased
    • V-Ray GPU no longer crashes with scenes that contain materials with SSS or Volumetric translucency and Wrapper materials with the Matte option enabled
    • An issue preventing soft shadows to be cast from Omni light sources is resolved
    • An issue preventing soft shadows to be cast from Directional light sources is resolved
    • An issue causing incorrect Directional light intensity is resolved
    • The 2D and 3D texture preview swatches no longer render black in GPU mode
    UI
    • An issue preventing scrolling with the mouse wheel in the Assets Outliner in specific situations is resolved
    • An issue preventing the minimum subdivisions quality parameter to be set correctly for the progressive rendering mode is resolved
    • The AppSDK bin path is no longer incorrectly set on systems where another V-Ray integration is also installed
    • An incorrect upper value limit of the VRayMtl / Refraction / Depth parameter is removed
    • The Cosmos Browser now appears on the left of the screen by default
    • Disabling the legacy Portal Light option of the rectangular light no longer leads to an error
    • Dropdown menu items are no longer being offset on mouse hover
    • A GUID automatically replaces the name of Scatter guests whose names are deleted in the host application
    • Attempting to update or download a Cosmos asset before logging in the Cosmos browser no longer opens a url with an incorrect port number
    • The asset preview no longer fails due to insufficient rights
    • An issue causing the asset preview to fail in specific situations is resolved
    Vision
    • Movement in the Fly navigation mode is no longer horizontally constrained by default. Disable the Free Flight checkbox to back to enable the constraint when needed
    • The Medium shadow quality is selected by default
    • Vsync is enabled by default to avoid tearing when the camera moves quickly
    • An issue causing the Fly navigation mode camera to jump slightly in specific situations is resolved
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

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