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V-Ray 6 for SketchUp, hotfix 2 is now available!

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  • V-Ray 6 for SketchUp, hotfix 2 is now available!

    V-Ray 6 for SketchUp, hotfix 2 is now available!

    It can be downloaded at:
    download.chaos.com

    This update brings SketchUp 2023 support to V-Ray.
    It also includes native Apple M1 support for the UI, Camera clipping viewport preview, Interactive camera-facing components, math formula support within the input number fields, searchable Tags, and more.

    Full release notes are available at https://docs.chaos.com/display/VSKETCHUP/V-Ray+6

    Regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

  • #2
    Improvements and bugfixes
    • Added support for SketchUp 2023
    • A new 'Rebuild All Viewport Widgets' menu action is added. It redraws all V-Ray viewport widgets in the scene eliminating discrepancies caused by accidental or manual widget geometry manipulation
    • Textured Cosmos materials with no Diffuse texture not get their size set correctly with a Helper Texture
    • License error messaging now redirects to the Chaos License Server web interface
    • A viewport preview for the camera clipping planes is implemented. Enable Clipping and change any of its parameters to see the viewport guides. Left-click anywhere in the scene while the clipping preview is visible to move the near clip plane
    • The performance of the Purge Unused Assets V-Ray feature is improved
    • Using the native SketchUp material purge action no longer affects merged Cosmos asset
    • Interactive rendering support for 'Always face camera' components is implemented. Note that this functionality remains disabled during live link with V-Ray Vision and Chaos Vantage
    • A number of issues related to SketchUp materials converted to V-Ray ones are resolved
    • An issue causing plain color materials used in Enscape library assets to be rendered with an incorrect gamma curve in V-Ray is resolved
    • Loading V-Ray in combination with multiple 3rd-party plugins (Skatter & FlexTools) no longers hinders SketchUp
    • Improved compatibility with a selection of 3rd-party plugins that were incorrectly modifying a specific V-Ray constant
    • An issue leading to an incorrect migration of projects created with V-Ray 3.6 and then imported in the current version is resolved
    • Light intensity changes done with the Interaction tool are now respected during interactive rendering
    • Picking a Depth of Field focus point ca now be done during interactive rendering
    • Bump effects no longer disappear during CPU interactive rendering when material parameters are adjusted
    • V-Ray’s dynamic-link library load order is improved to guarantee correct initialization under all circumstances
    • An issue preventing V-Ray Fur from growing correctly on a displaced surface in specific situations is resolved
    • Fixed an issue preventing V-Ray from being installed correctly for Windows users with specific non-Latin characters in their name
    • Loading a configuration file for silent installation no longer overwrites it after the process is completed
    • Hovering with cursor over the 'Extensions > V-Ray > Tools' menu label no longer causes SketchUp to become unresponsive
    • V-Ray GPU: Fixed an issue causing increased render time of specific scenes with the V-Ray CUDA GPU engine
    • macOS: An issue preventing SketchUp from quitting properly is fixed
    • macOS: The first use of the Interaction Tool for a light no longer activates the Paint Bucket tool
    • Script access: the legacy LiveScene class is removed and functionality transferred to VRay::Context
    • Added native Apple silicone (M1) support for the proprietary V-Ray UI components like the Asset Editor and Light Gen
    • Mathematical calculations can now be performed in all number field inputs. This includes basic operations like addition, subtraction, multiplication, and division (example: 100*0.2=20) but also more advanced operations like modulus, power, root, permutation, factorial, sine, cosine, etc.
    • The Pick Focal Point button no longer enters an active state when clicked. Instead it activates the tool for picking the distance once and then returns to its initial state
    • Errors caused by missing textures being replaced by raw bitmap buffers during Swarm rendering no longer cause the Log window to pop up
    • Errors caused by an attempt to save a Host Material to a custom Asset Library in the left fly-off panel no longer cause the Log window to pop up
    • Tag names are now respected when inputting a string in the outliner’s search box
    • The GPU device selection is no longer reset each time its dropdown is expanded
    • An issue causing all color slot sliders to move with an offset when the Sliders Color Space is set to Screen(sRGB) in the Configuration settings rollout is resolved
    • The Collaboration window is no longer blank when opened with no internet connection. A ‘Try again’ screen is shown instead
    • The Chinese version of the Sky’s Phase X and Phase Y parameter labels are now listing the correct unit of measure which is percent (%)
    Vision
    • Chinese translation is implemented. This new translated version of the Vision UI is automatically selected when the Chinese version of V-Ray is active
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

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