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V-Ray 6 for SketchUp, update 1.1 is now available!

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  • V-Ray 6 for SketchUp, update 1.1 is now available!

    V-Ray 6 for SketchUp, update 1.1 is now available!

    It can be downloaded here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' file:
    Windows: %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for SketchUp\extension\
    macOS: /Applications/ChaosGroup/V-Ray/V-Ray\ for\ SketchUp/extension/

    Regards,
    Konstantin​

  • #2
    Improvements and bugfixes
    • The procedural Sky Contrails can now be animated. Ensure that the Dynamic Clouds option is enabled in the Sun light source
    • An issue causing specific adjustable Enscape asset to not be rendered correctly in V-Ray is resolved
    • All helper textures are now colorized based on the SketchUp-side material color
    • An issue that prevents the rendering of Fur assets mapped with a Distance texture in specific situations is resolved
    • Converting SketchUp materials to V-Ray ones during interactive rendering now produces accurate results
    • The camera position is now always updated correctly during viewport rendering with the Overlays in SketchUp 2023
    • An issue causing the viewport rendering overlay to stop working after starting and stopping the interactive process multiple times is resolved
    • An issue causing SketchUp 2023 to hang when closed while the interactive rendering process is still running is resolved
    • An issue causing the top parts of a Proxy Mesh to not appear when used as an Enmesh module is resolved
    • An issue causing the VFB window to sink behind SketchUp on Windows is resolved
    • An issue preventing SketchUp’s texture colorization feature from working is resolved
    • An issue with incorrectly constructed paths in custom Enscape asset files is resolved
    • An issue leading to a crash when aborting the render process in specific projects is resolved
    • macOS: Parent Frame Buffer option is implemented. It is located in Extensions / V-Ray / Preferences / Parent Frame Buffer. The option is enabled by default, which ensures that the V-Ray Frame buffer window stays on top of the SketchUp window. The new option can be disabled in situations when the default parenting causes issues. One such example is viewing the VFB on a secondary display
    • macOS: Applying the Enscape settings no longer leads to a crash
    • macOS: The V-Ray for SketchUp installer is now universal and does not require Rosetta 2 to be installed on ARM-based systems
    • macOS: An issue leading to a crash when interactive render is started before initializing V-Ray in SketchUp 2023 is resolved
    • The automatic user interface generation for non-native V-Ray materials and textures, lights and other special objects is improved. In the common case such items are imported from a vrscene file created in a different V-Ray integration (V-Ray for 3ds Max for example). There are no longer errors displayed in the user interface or in the log window
    • An issue causing the asset preview of auto-generated Assets to hang is resolved
    • The user interface of the Multi-Sub Texture is updated. The random variation modes are moved outside the ‘Get ID from’ menu and presented as checkboxes. As a result multiple random ID sources can now be activated simultaneously
    • Contrails Pace (%) parameter added to the Sun light. It controls the speed at which jets move across the sky.
    • The value of the internal Low Thread Priority parameter is now set to 2. This applies to both new and existing projects. The new value ensures there is no delay when zooming in the VFB during bucket rendering
    • A new, more optimized file format is internally used when submitting projects for Cloud rendering
    • Warning messages are no longer logged when opening the Asset Editor for the first time
    • An issue leading to unintended collapse or expansion of the tag sections during tag renaming is resolved

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