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V-Ray 6 for SketchUp, update 2.3 is now available!

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  • V-Ray 6 for SketchUp, update 2.3 is now available!

    V-Ray 6 for SketchUp, update 2.3 is now available!

    It can be downloaded here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' file:
    Windows: %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for SketchUp\extension\
    macOS: /Applications/ChaosGroup/V-Ray/V-Ray\ for\ SketchUp/extension/

    Regards,
    Konstantin​​​

  • #2
    Improvements & bugfixes
    • Added support for SketchUp 2024
    • Entering sleep mode no longer severs the communication between V-Ray and SketchUp
    • A warning message is now shown when attempting to save a SketchUp model while V-Ray Vision or Vantage is linked. Performing the save action while in live-link mode is not possible due to a SketchUp-side limitation
    • The file path verification in the Export V-Ray Scene and Export V-Ray Proxy windows is improved
    • Fixed an issue preventing Cloud rendering job name from being populated when restarting the submit process
    • Fixed an error appearing when Cloud jobs are submitted multiple times in a row
    • Attempting to upload an image via the Chaos Cloud Collaboration window before rendering no longer produces an error. A warning is shown instead
    • Improved notification for missing Chaos Cloud application
    • Cancelling a Cloud job submittal shortly after launch no longer causes an error
    • An issue causing the NVIDIA AI Denoiser's Upscale option to be enabled for each Denoiser type is resolved
    • An issue with enabled NVIDIA AI Denoiser's Upscale option breaking the preview of a Cloud job and a Viewport rendering is resolved
    • An issue preventing Hue from being set to 0 or 1 in the Color Picker is now resolved
    • Deleting multiple maps of the same texture type simultaneously no longer causes a crash
    • An issue preventing the Dirt texture's Ignore Self-occlusion option from functioning correctly is resolved
    • An issue caused by undoing an Enmesh creation leading to a blank Asset Editor is now resolved
    • An issue preventing the update of the Scatter's preview when changing guests probability, is now resolved
    • Deletion of a Mesh Light during interactive rendering no longer causes its host object to also disappear
    • An issue with importing Proxy scenes more than once during Interactive rendering is fixed
    • Deletion of groups or component instances during interactive rendering is now handled in a more reliable way
    • Fixed a crash on Proxy Scene import or export in models containing Scatter assets with enabled viewport preview
    • Making scene changes while saving specific SketchUp models no longer leads to a crash
    • macOS: Attempting to render specific scenes containing Fur in RTX mode no longer causes a crash
    • macOS: Starting a CUDA render while the secondary GI engine is set to Light Cache no longer leads to a crash
    • An issue preventing V-Ray Vision’s user interface from functioning on macOS Sonoma 14.2.1 (and later) is resolved

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