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V-Ray 6 for SketchUp, update 2.4 is now available!

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  • V-Ray 6 for SketchUp, update 2.4 is now available!

    V-Ray 6 for SketchUp, update 2.4 is now available!

    It can be downloaded here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForSketchUpReleaseNotes' file:
    Windows: %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for SketchUp\extension\
    macOS: /Applications/ChaosGroup/V-Ray/V-Ray\ for\ SketchUp/extension/

    Regards,
    Konstantin​​​​

  • #2
    Improvements & bugfixes
    • The V-Ray scene (.vrscene) export no longer requires a license
    • An issue, leading to errors when a Component containing a V-Ray modifier is created while the Scatter preview is enabled, is resolved
    • An issue, leading to errors when a SketchUp Tag is renamed or when toggling its visibility while the Scatter preview is enabled, is resolved
    • An issue, preventing the Proxy Mesh from replacing the original object on Proxy export in specific situations, is resolved
    • An issue, leading to errors when Light Gen is started before V-Ray is activated, is resolved
    • An issue, preventing the material application to a SketchUp Tag (Layer), is resolved
    • SketchUp no longer crashes on exit after saving a component containing a V-Ray modifier
    • An issue, leading to errors when deleting a Scatter while interactive rendering is running, is resolved
    • An issue, leading to errors when loading .vropt files, is resolved
    • An issue, causing SketchUp crash upon scene activation with specific projects, is resolved
    • An issue, causing a crash when attempting to render or edit specific materials, is resolved
    • Fixed a crash caused by the viewport preview of the Camera Clipping Plane
    • An issue, causing a crash when modifying Cosmos materials in specific ways, is resolved
    • V-Ray GPU: System Memory for Textures implemented. It lowers the GPU memory usage significantly by offloading textures to system memory with little impact on performance
    • V-Ray GPU: An issue, preventing Mesh lights rendering in animations, is resolved
    • V-Ray GPU: There is no longer a crash when starting a render, while the CUDA devices selection specified in the Asset Editor differs from the global one (defined by the GPU Device Selection tool and stored in the VRAY_GPU_PLATFORMS environment variable)
    • V-Ray GPU: An issue preventing the material Raytrace Properties from working correctly is resolved
    • A warning is logged instead of an error when the V-Ray UI loses connection to the host application
    • The proper function of the V-Ray UI is no longer prevented by specific system proxy configurations

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