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Viewport render not working when there's a mesh light on the scene

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  • Viewport render not working when there's a mesh light on the scene

    Hello,

    I've noticed that viewport render stops working when I convert an object in the scene to mesh light. If I delete the mesh light, it starts to work again.
    version 3.60.03 june 28th

    Best,

    Caetano

  • #2
    Hi caecarvalho,

    Thanks for reporting this. It's a bug indeed.
    We'll do our best to resolve it.

    In the meantime you can use the following workaround:
    > Open the mesh light Component/Group
    > Open the child <V-Ray Mesh Light> Component
    > Select all the objects in it using Ctrl+A
    > Add all the selected objects to a new Layer
    > Hide the layer
    This should enable you to use the VPR again.

    Regards,
    Konstantin
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