I have three different colored spotlights in my scene (they are actually disc lights with directionality, but it also happens with actual spots). There are multiple instances/components of each. If I select just one of them, they render fine with fog, but if I select more than one, I get these different bright areas of fog that cut off at certain render buckets. Weird thing is it seems cut off around the ceiling, top of people's heads, and at the back of the stage. I have a feeling it has to do with some of the other lights that are not selected that I'm using as fill lights -- Actually, I just checked, and that seems to be the case. If I turn off the layer with all of the fill lights, it doesn't happen.
But that means that the light selection in the fog settings isn't working. Could it just be a problem with multiple selection in the fog settings UI?? Though, even then, it seems like a rendering issue.
Scene: https://www.dropbox.com/s/09bvweux5a...20Fog.skp?dl=0
Edit: It's also happening with V-Ray Cloud, so it's not just my computer.
But that means that the light selection in the fog settings isn't working. Could it just be a problem with multiple selection in the fog settings UI?? Though, even then, it seems like a rendering issue.
Scene: https://www.dropbox.com/s/09bvweux5a...20Fog.skp?dl=0
Edit: It's also happening with V-Ray Cloud, so it's not just my computer.