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  • Render texture path not loading correctly

    Hello,
    When I render a model, which is already previously rendered on my or other computer, textures do not work properly.
    The path to the texture image completly changes to an uknown location. When I change path to the correct one it still doesn't really help.
    If i wipe all of the V-Ray information from the model then textures are good again but than i need to start again from scratch.
    Is there a way how can I fix that?

  • #2
    Hello, Eva,

    A good solution is the File Path Editor which you can use to manage all your asset files in bulk. You can find it in the SketchUp Menu > Extensions > V-Ray > File Path Editor. More information about it is provided here https://docs.chaosgroup.com/display/...le+Path+Editor.

    Kind regards,
    Natali
    Natali Velcheva
    V-Ray for SketchUp | V-Ray for Rhino | QA
    www.chaosgroup.com

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    • #3
      Thanks for the suggestion. I tried it out but it still didnt fix my problem.
      I can repath the textures but alpha is not working properly.
      For example leaves on the trees or 2D trees have white instead of see through.

      Even if i repath all of my textures and it showes the proper path to the texture file it doesnt seem to work.
      Are there other things i can try to fix it?


      I made some screenshots:

      model wiped of vray information Click image for larger version  Name:	render clean.JPG Views:	1 Size:	76.3 KB ID:	1024602

      Attached Files
      Last edited by Eva Kirschbaum; 31-01-2019, 04:29 AM. Reason: better explanation

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