I put a cylinder with the texture of the horizon (trees). While the Aerial perspective is off everything works fine.
Once the Aerial perspective is on, the alpha is immediately obnoxiously visible (on the edges, off in the center).
It does not matter PNG with alpha or b/w mask. Selection of the transparency mode is also not affected. The presence of emissive also does not affect.
How to overcome this disease?
VR 4.00.02, SU 2018, Win10
Once the Aerial perspective is on, the alpha is immediately obnoxiously visible (on the edges, off in the center).
It does not matter PNG with alpha or b/w mask. Selection of the transparency mode is also not affected. The presence of emissive also does not affect.
How to overcome this disease?
VR 4.00.02, SU 2018, Win10
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