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Vray wrapper material doesn’t work when choosing GPU rendering

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  • Vray wrapper material doesn’t work when choosing GPU rendering

    Hi! I’m using SketchUp Pro 2019 19.2.222 and Vray 4 (the last current version). So when I try to catch shadows, reflections, etc. with the help of Vray wrapper material everything works fine only while using CPU rendering. But when I switch it to GPU I can’t get the same result, i.e., shadows, reflections, etc. appears on not transparent plane although wrapper material applied and all the settings are the same. I have already read that in 3rd version of Vray GPU becomes able to work properly with wrapper material. So what’s the problem? Thanks!

  • #2
    Hello,

    Please note there is partial support for Wrapper material for GPU.
    To set the material for GPU make sure that Matte for Secondaries is disabled and Alpha Contribution is set to(-1).
    Additionally, please check the following link on the same subject:https://forums.chaosgroup.com/forum/...-could-it-work
    Last edited by slavcho.brusev; 02-10-2019, 03:14 AM. Reason: My initial post was misleading

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    • #3
      Originally posted by slavcho.brusev View Post
      Hello,

      Please note there is partial support for Wrapper material for GPU.
      To set the material for GPU make sure that Matte for Secondaries is disabled and Alpha Contribution is set to(-1).
      Additionally, please check the following link on the same subject:https://forums.chaosgroup.com/forum/...-could-it-work
      Just tried to do the things you advice and no successful results. See my gif screen record.

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      • #4
        Originally posted by slavcho.brusev View Post
        Hello,

        Please note there is partial support for Wrapper material for GPU.
        To set the material for GPU make sure that Matte for Secondaries is disabled and Alpha Contribution is set to(-1).
        Additionally, please check the following link on the same subject:https://forums.chaosgroup.com/forum/...-could-it-work
        aha, I have changed right now the diffuse colour of generic wrapper material from black to a little bit light and it works.
        Last edited by summerson1990; 02-10-2019, 02:28 PM.

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        • #5
          .Am I right that GPU rendering with wrapper material doesn't support reflections like this and it only possible to do with CPU rendering?

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          • #6
            So what's the conclusion?

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            • #7
              Yes, on the GPU engine only shadows are currently supported, for now we have partial support for Wrapper material https://docs.chaosgroup.com/display/...ures-Materials.
              Please note that we have a ticket logged in our internal system for implementation of additional Matte options.

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