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Pixelated Graphics When Rendering

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  • Pixelated Graphics When Rendering

    I'm a new VRay user and have a project where I am wrapping a graphic around a tapered cylindrical object in my model using Fredo's ThruPaint plugin. In model the graphic is legible and looks great, but when I render, it "pixelates" the logo/text within the graphic only the waves are crisp. The graphic is exported out of Photoshop as a .jpeg 150 dpi and imported as a texture into Sketchup.

    Any suggestions on how to fix this issue?


    Greatly appreciate any help in advance!



  • #2
    Hi,

    Could you please advise which render engine you are using (CPU or GPU)?

    If the GPU render engine is used, please note the GPU Textures rollout (Asset Editor > Settings > Render Parameters). There is a setting - Resize - which functions as the name suggests. You could change it to Full-size textures and see if this resolves the issue.
    For more detailed information, please visit https://docs.chaosgroup.com/display/...rs-GPUTextures

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