I already contacted Support via email about this, but as I'm seeking answers whenever I can I'll try to find another user who encountered or knows a solution to my issues with V-ray.
Straight to the point:
1. I get huge noise on Material ID Color render element while rendering with CPU. On CPU+GPU mode edges are sharp. This is the biggest issue I'm struggling with.
2. While rendering with CPU+GPU, V-ray has trouble differentiating Material ID colours when an object has one material applied to faces and another (by mistake, for example) on a group. As a result, it appears black.
3. Material ID Colour with CPU+GPU mode renders TwoSided materials as black.
Colours on Material ID Color Render Element on CPU look fine, but the noise makes it useless. It would be a workaround to points 2.-3. to render a scene with CPU+GPU (as I understand GPU rendering has its limitations) and then only render Material ID Color on CPU by turning off all light sources if it didn't have that much noise. This way I could render everything faster and keep useful tool which Material ID Color is for later us in Postproduction.
4. While Batch Rendering on CPU+GPU, V-ray ingores Section Planes randomly (it's not a thing of a single Section Plane). Is there any way to set up Scenes settings in Sketchup so that the Section Planes were active in each Scene?
5. Render in CPU+GPU mode makes RawShadows, RawGI, RawLight, etc. appear as completely black.
I would really appreciate any help or ideas how to make these issues go away
I'm using V-ray 4.10.02 and Sketchup Pro 2019
Straight to the point:
1. I get huge noise on Material ID Color render element while rendering with CPU. On CPU+GPU mode edges are sharp. This is the biggest issue I'm struggling with.
2. While rendering with CPU+GPU, V-ray has trouble differentiating Material ID colours when an object has one material applied to faces and another (by mistake, for example) on a group. As a result, it appears black.
3. Material ID Colour with CPU+GPU mode renders TwoSided materials as black.
Colours on Material ID Color Render Element on CPU look fine, but the noise makes it useless. It would be a workaround to points 2.-3. to render a scene with CPU+GPU (as I understand GPU rendering has its limitations) and then only render Material ID Color on CPU by turning off all light sources if it didn't have that much noise. This way I could render everything faster and keep useful tool which Material ID Color is for later us in Postproduction.
4. While Batch Rendering on CPU+GPU, V-ray ingores Section Planes randomly (it's not a thing of a single Section Plane). Is there any way to set up Scenes settings in Sketchup so that the Section Planes were active in each Scene?
5. Render in CPU+GPU mode makes RawShadows, RawGI, RawLight, etc. appear as completely black.
I would really appreciate any help or ideas how to make these issues go away

I'm using V-ray 4.10.02 and Sketchup Pro 2019
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