Hi All
I would like to get help with exporting a vrscene from 3ds max or sketchup without exporting the vray sun or specific lights in the scene along with it. The reason i would like to do this is because my sketchup model/scene already has a lighting sytem in place( HDRI or vray sun) and when importing a vrscene using the "Extensions>Vray>vray objects>Import vray scene" option, the model is imported with lights and the duplication/additional ruins my lighting setup. I know you can deselect the lights when importing vrscene in skecthup when using the "file>import dialogue" but when importing textured geometry from 3ds max using "file>import dialogue" , the file has a high tendency to lose the textures from 3ds max hence its better to work with "Extensions>Vray>vray objects>Import vray scene" option.
Thats why i am looking for away to export a vrscene in 3dsmax or sketchup without the lights attached to it. Any one with an idea
I would like to get help with exporting a vrscene from 3ds max or sketchup without exporting the vray sun or specific lights in the scene along with it. The reason i would like to do this is because my sketchup model/scene already has a lighting sytem in place( HDRI or vray sun) and when importing a vrscene using the "Extensions>Vray>vray objects>Import vray scene" option, the model is imported with lights and the duplication/additional ruins my lighting setup. I know you can deselect the lights when importing vrscene in skecthup when using the "file>import dialogue" but when importing textured geometry from 3ds max using "file>import dialogue" , the file has a high tendency to lose the textures from 3ds max hence its better to work with "Extensions>Vray>vray objects>Import vray scene" option.
Thats why i am looking for away to export a vrscene in 3dsmax or sketchup without the lights attached to it. Any one with an idea
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