Hello!
Since upgrading to Vray Next, we've been having issues with Batch Renders that we never had previously on Vray 3.x.
Previously with Vray 3.x we were able to set over 20+ scenes and the system would properly batch render them. If we try batch rendering in Vray Next, we're finding that attempting to render any more than 5-6 scenes causes VRay to crash or hang up indefinitely.
I noticed that with Vray 3.x, it would go through each scene one by one, i.e. compile scene 1, prepass scene 1, render scene 1; then compile scene 2, prepass scene 2, render scene 2. With Vray next, it appears that it goes through and compiles every tab that has been selected for batch rendering first, then goes through and renders them all in order. Just pointing this issue out as although the workaround is simple (render only a few scenes at a time) it's really eliminating the effectiveness of batch renderings, where in the past we could set it as we left for the evening and come in the next morning to our completed renders.
Since upgrading to Vray Next, we've been having issues with Batch Renders that we never had previously on Vray 3.x.
Previously with Vray 3.x we were able to set over 20+ scenes and the system would properly batch render them. If we try batch rendering in Vray Next, we're finding that attempting to render any more than 5-6 scenes causes VRay to crash or hang up indefinitely.
I noticed that with Vray 3.x, it would go through each scene one by one, i.e. compile scene 1, prepass scene 1, render scene 1; then compile scene 2, prepass scene 2, render scene 2. With Vray next, it appears that it goes through and compiles every tab that has been selected for batch rendering first, then goes through and renders them all in order. Just pointing this issue out as although the workaround is simple (render only a few scenes at a time) it's really eliminating the effectiveness of batch renderings, where in the past we could set it as we left for the evening and come in the next morning to our completed renders.
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