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  • glass color and scale issue

    i dont know if it's an issue or not but if set an objet with glass material

    and i increase the scale, it becames darker and if i downsize the object it becames lighter...

    until becaming completly transparent ... Click image for larger version

Name:	Material - Scale 1 - color 1.JPG
Views:	139
Size:	241.1 KB
ID:	1067963Click image for larger version

Name:	Material - Bigger Darker.JPG
Views:	163
Size:	238.7 KB
ID:	1067961Click image for larger version

Name:	Material - Smaller Lighter.JPG
Views:	176
Size:	235.0 KB
ID:	1067965

    image 1 = normal color

    image 2 = bigger darker

    image 3 = smaller lighter


    please answer if that's normal or not ..
    Attached Files

  • #2
    Hi pegaze

    Refractive materials have also have a Fog Color parameter which give the material its tint/color.
    The Fog Color will accumulate based on the volume size. To make it more transparent, you can decrease the 'Fog multiplier' value.

    If you want the refractive material to have a specific color, regardless of the object's volume, you could set it in the Refractive Color parameter

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    • #3
      ok, understood, efectively when i parameters a glass material i adjust the fog multiplier, but I didn't know that by increasing the size I would get a darker material but it makes sense now that you explained it to me, thank you

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