Hi guys,
this is my first post here, tks for having me.
Lately, I've been doing some tests about simulating the "Panning" effect with V-Ray 4.20.02 for SketchUp.
As long as SketchUp doesn't have support to objects animation, in order to do any effect related to that work, we need to import the object as an animated proxy, so I animated a car and exported it as an animated proxy to use with V-Ray for SketchUp. Mostly the effect works well, as you can see in the images below (the car is focused and the rest has the "motion blur" effect).
But the problem happens with the wheels. In order for the wheels can work fine, I needed to reduce the number of turns. But if I try to use the correct numbers or If I use the same as I did (290° of a turn) but try to reduce the shutter speed
to make the blur stronger, a strange bug occurs (image below), as if I had a scale animation applied to the wheels as well.
Does anyone know what could've going on?
Tks
this is my first post here, tks for having me.
Lately, I've been doing some tests about simulating the "Panning" effect with V-Ray 4.20.02 for SketchUp.
As long as SketchUp doesn't have support to objects animation, in order to do any effect related to that work, we need to import the object as an animated proxy, so I animated a car and exported it as an animated proxy to use with V-Ray for SketchUp. Mostly the effect works well, as you can see in the images below (the car is focused and the rest has the "motion blur" effect).
But the problem happens with the wheels. In order for the wheels can work fine, I needed to reduce the number of turns. But if I try to use the correct numbers or If I use the same as I did (290° of a turn) but try to reduce the shutter speed
to make the blur stronger, a strange bug occurs (image below), as if I had a scale animation applied to the wheels as well.
Does anyone know what could've going on?
Tks
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