Hope someone can help with this issue
Image imported to Sketchup as Texture - Color immediately changes - becomes a Duo Tone type look - see ref -
The issue seems to be caused Sketchup and Vray plugin interaction rather than just Sketchup itself
I was making a TV screen with emissive image texture
if u reload the texture in the sketchup material editor it will temporarily be fixed to include the full colour - but will then revert back to duo tone
also it will revert to duo tone when I add an emissive layer and copy paste the texture from the diffuse slot to the colour slot of emissive layer - see ref - seems to also change to the bad due tone if you load the texture separately into the emissive colour slot
is this a colour space issue ? is there a mapping issue here ? alt="Image Texture Colour Error.jpg Click image for larger version
Name: Image Texture Colour Error.jpg
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I tired various file types and colour bit depths for the texture image but still error occurs
I tired the work around I found online to UNDO 2 times after appying the texture onto surface sketchup - and this works to fix the colour but only temporarily - it will change again to the duo tone colour at some point - very frustrating
can someone please explain to me what is happening here and how to fix - I can post models and textures if need be
also can someone speak a bit to how to change the colour profile in Vray next for sketchup or link me to any documents that might help understanding colour profile management
thank you very much for your help
Image imported to Sketchup as Texture - Color immediately changes - becomes a Duo Tone type look - see ref -
The issue seems to be caused Sketchup and Vray plugin interaction rather than just Sketchup itself
I was making a TV screen with emissive image texture
if u reload the texture in the sketchup material editor it will temporarily be fixed to include the full colour - but will then revert back to duo tone
also it will revert to duo tone when I add an emissive layer and copy paste the texture from the diffuse slot to the colour slot of emissive layer - see ref - seems to also change to the bad due tone if you load the texture separately into the emissive colour slot
is this a colour space issue ? is there a mapping issue here ?
I tired various file types and colour bit depths for the texture image but still error occurs
I tired the work around I found online to UNDO 2 times after appying the texture onto surface sketchup - and this works to fix the colour but only temporarily - it will change again to the duo tone colour at some point - very frustrating
can someone please explain to me what is happening here and how to fix - I can post models and textures if need be
also can someone speak a bit to how to change the colour profile in Vray next for sketchup or link me to any documents that might help understanding colour profile management
thank you very much for your help
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