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  • Help with displacement

    Hi there,

    I've been using Thea render professionally, and am considering moving over to Vray. I'm doing a simple test to get displacement working.
    I created a corner, grouped it, and then applied the displacement modifier to the group.
    Click image for larger version

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    I applied a brick material to the group. (I did not apply this directly to the faces, but only to the group as a whole.)

    Click image for larger version

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    I made sure displacement was switched on for this group and also turned on "Keep Continuity."
    I'm using RTX rendering (3090RTX GPU). I should mention I get the same problem on CPU and CUDA as well.

    Click image for larger version

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    Here is the output:

    Click image for larger version

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    I get this whether I'm using interactive or final render. CPU, CUDA and RTX all lack displacement.

    What am I missing here?


    [I reposted this from the "General" forum because it was mis-posted.]













    Attached Files

  • #2
    Hi aiden_humphrey,

    The Displacement modifier needs a separate texture to work.
    Click image for larger version

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    The texture placement of the material applied to the object is respected by the displacement but the displacement texture itself is separate.
    Also note that the library material textures are not designed for displacement purposes and might produce suboptimal results.
    In the my example scene I've grabbed one of the scanned displacement texture from textures.com.

    Regards,
    Konstantin

    Comment


    • #3
      Thank you so much Konstantin!

      Comment

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