Im trying to render model with clipper. It shows up correctly in frame buffer for couple seconds but when render is finished it shows up clipper as normal geometry covering up my model.
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Clipper doesn't work with rtx
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Hi bartosz_tupaj,
Mesh Clippers are still not supported by V-Ray GPU (CUDA and RTX).
Adding support is not at all trivial but is on our To Do list.
Konstantin
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konstantin_chaos I came across this thread since I also want to use the clipper element. I wondered how high this is on the to-do list. It would save me so much time if either CUDA or RTX could render the clipping element.V-Ray 6 Beta | Intel i9 9900K | 64GB | 1x 512GB EVO 970 Pro SSD | 1x 1TB Kingston Nvme | 1x 4TB Lexar Nvme | 2x 6TB SATA | 1x 4TB SATA | 1x RTX 4090 24GB + 1x RTX 3090 24GB
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Hi OzBoz,
Mesh Clipper support is one of the top items on the GPU To do list.
As far as I know the GPU team is already working on this.
However as I mentioned before, this is not an easy task and I can't guarantee to what extent it will be supported and when is the support coming.
Konstantin
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That sounds great! Can't wait to try, working on a really large building which is partly really old industrial heritage and partly new magazine, test track etc. Bit of a hobby project since in the end I just have to show where in the building work council members work, thought the mesh clipper could be pretty perfect for it.
Kind regards,
OscarV-Ray 6 Beta | Intel i9 9900K | 64GB | 1x 512GB EVO 970 Pro SSD | 1x 1TB Kingston Nvme | 1x 4TB Lexar Nvme | 2x 6TB SATA | 1x 4TB SATA | 1x RTX 4090 24GB + 1x RTX 3090 24GB
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