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VRay not-Responding when rendering skatter objects

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  • VRay not-Responding when rendering skatter objects

    Created skatter render only objects in my model. But VR is non-responding when I tried to render. Has to kill the SU process manually.
    This is first time I use skatter so I don't know if this is an issue with other SU/VR versions or just my file.
    Am using SU Pro version 21.1.279; VR 5.10.05 and Skatter V1.4.21 on Windows 10 w/ 64GB memory.
    I've provided link to problem file.
    thanks.

  • #2
    Hello, Mandy,
    Thank you for providing the scene!
    It appears that the Skatter instances are too numerous and take up too much of your machine's memory.
    If you wait enough time a "[V-Ray] Exception in CORE: Memory allocation failure" error appears eventually. The required memory for that skatter setup is ~97GB.

    There are several solution you can choose to apply (or combine together):
    • Decrease the density of the Skatter instances
    • Use a lighter grass model (one with less faces and thus occupying less memory)
    • Decrease the area of the of distribution
    • Enable the 'Exclude non-visible' Skatter option
    or alternatively:
    • Substitute the Skatter grass with V-Ray Fur (and have its level of detail option enabled)
    You can adjust the solution based on the memory usage reported in the V-Ray progress window or the "Stats" tab of the right-side VFB panel.
    Let me know if this helps!

    Kind regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Owner
    www.chaos.com

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    • #3
      Peter,
      Thanks for looking into my file. I tried to change to lower density (0.03) and enable 'Exclude non-visible' Skatter option, also switch to use CPU instead of CUDA for rendering. The first time works and Ram usage shown in VFB stats was only about 15% of total available memory (64GB). But the grass density is too low that the result is not acceptable. I then increase density back to 0.1, same not responding issue happens. My memory usages while SU/VR hangs are below. It looks like there are still plenty of free memory to use? I am not able to access VFB stats since VR hangs.
      Glad to know VR Fur is an option. I just want to understand why Skatter fails while there seems to have plenty of memory available.

      Click image for larger version

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