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Textures over 254m not working

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  • Textures over 254m not working

    Morning,

    When working in mm I find the geometry is often too small to work e.g. when working with 0.01mm or lower then often Sketchup doesn't allow certain small arks etc to be create.

    To get around this, I'm now using meters, but using them like mm e.g. 1m = 1mm. This means everything else needs to scale up.

    Currently when creating textures, it seems that anything beyond 254m for the texture just turns out as a pixilated.

    I could create complex models in meters, then down scale to another file which is in mm, however ideally I want to keep everything in meters.

    Texture at 254m x 254m
    Click image for larger version

Name:	254m flooring.png
Views:	200
Size:	1,018.8 KB
ID:	1125442


    Texture at 255m x 255m

    Click image for larger version

Name:	255m flooring.png
Views:	187
Size:	771.9 KB
ID:	1125443


    Is there any fix to this, or does Vray simply cut out at that rez?

  • #2
    please note the textures I'm getting are downloaded from poliigon.com

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    • #3
      Hey john_gulland,

      It looks like it's working properly, please check the following example and let us know if we're missing out something - http://ftp.chaosgroup.com/support/sc...4_13-39-21.mp4

      Can you forward an sample project so we could check it - you can send it via our contact form, just make sure to mention this thread or my name in the subject. Thanks!
      Nikoleta Garkova | chaos.com

      Comment


      • #4
        Hey nikoleta.garkova just submitted the file now (150mb) via your contact form. Hopefully that has worked.

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