I have a serious issue where V-Ray doesn´t "see" objects in my scenes. The objects can be seen on the LEFT viewport of SketchUp Pro 2022 but when I render this frame with V-Ray most of the objects are invisible on the RIGHT.
I have managed to get some of the objects to be visible by "exploding" and "ungrouping" them into smaller and smaller pieces... This is not ideal for future workflows since grouping objects makes me work faster. Some objects are also not possible to explode into as small pieces as the V-Ray wants them in order to be visible - at some point the objects pieces are way too small or there are hundreds of components to be ungrouped... This can´t be right?! Yesterday the V-Ray worked just fine (on a different projects file) - but today it just doesn´t see most of the objects on this new project. Most of the invisible objects are directly downloaded from SketchUps 3D Warehouse - but the funny thing is that some of the invisible objects are also self-made on the spot like the staircase. I´ve also tried Material Override but the same problem occurs there as well - so it isn´t a material fetch issue. I´ve also downgraded my Nvidia drivers to the latest verified one (512.59) because I had a newer one (516.94) but the same problem still occurs. I´ve also tried CPU rendering and still same problem. I´m running out of tools here... help me out please.
I have managed to get some of the objects to be visible by "exploding" and "ungrouping" them into smaller and smaller pieces... This is not ideal for future workflows since grouping objects makes me work faster. Some objects are also not possible to explode into as small pieces as the V-Ray wants them in order to be visible - at some point the objects pieces are way too small or there are hundreds of components to be ungrouped... This can´t be right?! Yesterday the V-Ray worked just fine (on a different projects file) - but today it just doesn´t see most of the objects on this new project. Most of the invisible objects are directly downloaded from SketchUps 3D Warehouse - but the funny thing is that some of the invisible objects are also self-made on the spot like the staircase. I´ve also tried Material Override but the same problem occurs there as well - so it isn´t a material fetch issue. I´ve also downgraded my Nvidia drivers to the latest verified one (512.59) because I had a newer one (516.94) but the same problem still occurs. I´ve also tried CPU rendering and still same problem. I´m running out of tools here... help me out please.
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