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Issue bump maps scale

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  • Issue bump maps scale

    Hi guys,

    I am having an issue with applying bump maps to a material.

    I am using a generic material and i want to apply the GRID bump (it could be for a bathroom project for example)

    The grind I get is really small, and i am using the standard 0.1 parameter i tried to set to the max 1 but nothing shows. (i am using bump map, not normal or local)

    This is happening with every bump map that i try to apply (tiles etc), there is a way to set the scale ?

    As usual thanks to everyone that read and reply. Have a good weekend you all !

  • #2
    One way is, in bitmap option play with scale-repeat value, smaller value makes bump map size larger.. Second way is, using any map as diffuse and uncheck the map visibility..

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    • #3
      To control the size of the procedural texture, you need to turn on the mapping help, which is displayed as a UV map of one unit. As shown below. Then modify the SU texture size to the correct size.
      Attached Files

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      • #4
        What wzfwzfwzf​ has shown is the best solution.
        The texture helper will let you specify a material size in SketchUp without being rendered.

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