Hi,
Since recently we're experiencing a bug that seems to happen at random.
At times when rendering a scene some materials have their bump map shifted like in the example below. Neither of the bitmap slots have a UV randomizer, it always seems to work properly after restarting SketchUp and the bug randomly starts to happen after having started a few renders. All this without having touched or adapted said material.
We have a .vrscene exported of this scene in case you'd need it, it also happened with a previous project.
Since recently we're experiencing a bug that seems to happen at random.
At times when rendering a scene some materials have their bump map shifted like in the example below. Neither of the bitmap slots have a UV randomizer, it always seems to work properly after restarting SketchUp and the bug randomly starts to happen after having started a few renders. All this without having touched or adapted said material.
We have a .vrscene exported of this scene in case you'd need it, it also happened with a previous project.
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