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bugs with new v. 01.00.73

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  • bugs with new v. 01.00.73

    1. Still not working VCB(described at bug-tracker), when inputing data into it(at modeling actions)
    2. Strange behavior of Ruby environment, simple using of complex ruby scripts as Fredo6 Round Edge. After action of script i can't normally undo it. If i hide vray-script(rename it), i make some actions in sketchup - undo works perfectly...

    Thanks
    Ilya

    P.S...what's Vray sphere light in toolbars?
    I'm sorry for my English

  • #2
    Re: bugs with new v. 01.00.73

    1. Unfortunately at this time, we are waiting for Google to provide us with some answers about when we are able to fire off our stuff in the background. Right now we're doing our stuff after an action is made, and we've tried our best to not interfere with the VCB, but unfortunately the way it is right now is the best we can make things at the moment. Once Google provides us with a safe way to perform our tasks, we should be able to completely resolve this issue. We apologize for the inconvenience. If this issue interferes with your modeling process, you can quickly disable our plugin by following these steps:

    -Close SketchUp.
    -Go to your Google SketchUp Plugins directory (Ex. "C:\Program Files\Google\Google SketchUp 6\Plugins") and rename "VRayForSketchup.rb" to "VRayForSketchup.no" or some other file extension.
    -Open SketchUp, our plugin should not be loaded.
    -To load our plugin again, just close SketchUp, change the name back to "VRayForSketchup.rb", and open SketchUp again.

    2. Again, we are waiting for a solution from Google. We apologize once again for the inconvenience.
    Best regards,
    Devin Kendig
    Developer

    Chaos Group

    Comment


    • #3
      Re: bugs with new v. 01.00.73

      Devin, thanks for answers!
      I will try
      ----
      +
      nice to see fry-like ruby-expression to unload all vray-data and unloader for script
      I'm sorry for my English

      Comment


      • #4
        Re: bugs with new v. 01.00.73

        No problem, I just wish we had a way to fix these issues . Come on Google... HELP!!!

        Oh, and there is no "sphere light" in V-Ray for SketchUp, so I'm not really sure what you're talking about.
        Best regards,
        Devin Kendig
        Developer

        Chaos Group

        Comment


        • #5
          Re: bugs with new v. 01.00.73

          maybe some problems with new observers...i read at SCF, ruby section
          ---
          this type of light...Documents and Settings\All Users\Application Data\ASGvis\VRayForSketchUp\VfSToolbar.rb
          Code:
          sphere_light_cmd = UI::Command.new( $vrayskpStrings.GetString("V-Ray Sphere Light") ) { Sketchup.active_model.select_tool VRayForSketchUp::SphereLightTool.new }
          	sphere_light_cmd.small_icon = VRayForSketchUp.get_asset_path('toolbar_slight.png')
          	sphere_light_cmd.large_icon = VRayForSketchUp.get_asset_path('toolbar_slight.png')
          	sphere_light_cmd.tooltip = $vrayskpStrings.GetString("Create a V-Ray Sphere Light")
          	sphere_light_cmd.status_bar_text = $vrayskpStrings.GetString("Create a V-Ray Sphere Light")
          ---
          hhh ies_light will be too...
          I'm sorry for my English

          Comment


          • #6
            Re: bugs with new v. 01.00.73

            Oh you snooped around and found that lil guy eh? We were working on a sphere light and IES light, but ran in to some troubles while implementing them, so we decided to leave them out until the next version of our product. Same goes for Rhino.

            The new observers btw... yeah there's some problems, and we're waiting for some answers from Google. My favorite one is onSaveModel. It gets called AFTER you save... good stuff.
            Best regards,
            Devin Kendig
            Developer

            Chaos Group

            Comment


            • #7
              Re: bugs with new v. 01.00.73


              --
              Nice description of points using(for IES light) in Fredo6 plugins(like tools on surface) or Whaat's Zorro and not only...nice example by Mac(about creating of bodies)
              i saw some problems with destination of 2nd point(target)
              I'm sorry for my English

              Comment

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